Ryan Gatts Portfolio
  • Main
  • Projects
    • Epoch: Return
    • The Fields - LD29
  • VFX
    • Dynamic Particle Effects
    • Simple Physical Shader
    • Lit Particle Shaders
    • Smoke and Fire Flipbooks
  • Animation
  • Storyboards
    • Game Design Storyboards
    • Commercial Storyboards
    • Film Storyboards
  • Illustrations
    • Concept Art
    • Standalone Illustration
  • About
  • Main
  • Projects
    • Epoch: Return
    • The Fields - LD29
  • VFX
    • Dynamic Particle Effects
    • Simple Physical Shader
    • Lit Particle Shaders
    • Smoke and Fire Flipbooks
  • Animation
  • Storyboards
    • Game Design Storyboards
    • Commercial Storyboards
    • Film Storyboards
  • Illustrations
    • Concept Art
    • Standalone Illustration
  • About

Dynamic Particle Effects

This is some technical art I've been working on recently. It includes A few explosions, smoke, and shockwave particle effects; throwable chainsaws; an implementation of retroreflectivity for my Simple Physical Shader; a fix for collision errors on high velocity rigidbodies; and distance based lens flares, shockwave effects, sound, and camera wiggle for explosions.
You can download and try the scene out for yourself!
PC Build       Mac Build

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